The Order: 1886's Andrea Pessino Talks About Polish, Technology, Lighting, Photo Mode and Much More

The Order: 1886 is upon us, and Ready at Dawn Co-Founder and CTO Andrea Pessino is one of the main protagonists behind the development of the game.

Yesterday I had a chance to sit down with Andrea for a chat about the game, and despite having endured through nine hours of interviews and presentation, he still had the energy to give me quite a lot of interesting information about what we can expect from the game and more.

Pessino talked about the basic philosophy behind the game, the technology that was used for it, and what hasn’t been yet utilized, but hopefully will be in a possible sequel, lighting, the possibility of a photo mode, frame rate and responsiveness and much more.

You can check out the full interview just below.

Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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