The Pokemon Company Shares New Details, Screenshots for Pokemon GO

on March 24, 2016 11:16 AM

Following earlier reports and leaked footage, the anticipation and details surrounding Nintendo’s upcoming mobile title Pokemon GO have been fairly quiet and led mostly by speculation, though new details shared by developer Niantic (along with new images) should paint a bigger idea of what to expect from the “real world gaming” concept.

In a new post from developer Niantic, the studio shared more information along with several screenshots from the upcoming Pokemon GO, which will merge the battling and collecting of the Pokemon series with an augmented, reality-based gaming experience.

As previously revealed, Pokemon GO will let players explore and capture Pokemon out in their surroundings, with the screenshots showing an interface almost like Google Maps (or Google StreetView), but with a Pokemon spin.

Specifically, Niantic explained that “certain wild Pokemon only appear in their native environments,” such as finding Water-type Pokemon near bodies of water, Grass types in fields or wooded areas, etc.

Players will also be able to obtain Eggs that can hatch and reveal new Pokemon, while specially-designated “PokeStops” (such as museums, landmarks, monuments, etc.) can be used by players to purchase Eggs or other items like Poke Balls.

Battles will also play a part in the experience of Pokemon GO, where players “will be encouraged to join one of three teams in order to compete over the ownership and prestige of Gyms,” as Niantic added that players will be able to place their captured Pokemon “in a friendly Gym or by battling with an opponent’s Pokemon in another team’s Gym.” Like the PokeStops, Gyms will be located at various public places within the game.

Pokemon GO is currently in development and expected to release later this year – an early field test with the game will begin soon in Japan. In the meantime, you can check out several images from the upcoming game below:

 /  Features Editor
Ryan is the Features Editor at DualShockers, with over five years' experience in the world of video games culture and writing. He holds a BA in English & Cinema from Binghamton University, and lives in New York City.