The Witcher 3 1.07 Alternate Response Mode Detailed; There Won’t Be a 1.06 Update on PS4/Xbox One

on July 7, 2015 6:36 PM

In the preliminary changelog for patch 1.7 of The Witcher 3: Wild Hunt, Community Coordinator Marcin Momot mentioned a “a new, alternative (optional) movement response mode for Geralt.”

Of course that caused many to wonder on what it is really about. Momot gave further information today on the official forums:

“Some players have been reporting that Geralt’s responsiveness was not up to their preferences so we are introducing a toggle to switch between two types of responsiveness. Once you play it, you’ll be able to choose the one that fits you better.”

He also explained why CD Projekt decided to make it a toggle instead of just changing the overall settings:

“If you put in a lot of hours into the game and we change it all of a sudden, that would feel weird, wouldn’t it? That’s why we thought it would be only natural to have this as an on/off option.”

In addition to that, if you’re wondering whether the PS4 and Xbox One versions of the new patch will be numbered 1.06 as it has been so far, apparently CD Projekt decided to remove this element of confusion, and the patch will be numbered 1.07 on all platforms:

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.