The Witcher 3: Wild Hunt Gets Info on Beautiful Location Music, Travel and Movement

on April 28, 2015 3:20 PM

The Witcher 3: Wild Hunt is just a few weeks away, and developers keep providing interesting information while answering questions from fans.

Level Designer Miles Tost is at it again, mentioning that each region will have its own music track by Marcin Przybylowicz playing on the background:

He also gave more specific information on seamless travel and loading screens, mentioning that traveling to Skellige will require fast travel (as it’s too far from the mainland), while the tradition to Novigrad and the No Man’s Land is seamless.

Finally, he mentioned that the maximum speed attainable with the analog speed is a jog, but if you want to sprint there will be a stamina limit involved.

Incidentally, CD Projekt RED also released three new screenshots on Facebook. You can find them above and below.

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 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.