Thief developer Eidos Montreal has today layed off 27 staff following the release of the game, parent company Square Enix said today in a statement.
Yes it is true we’ve let 27 people go today, unfortunately it’s something that every major studio has to do sometimes in order to ensure you have the right set up for current and future projects. It’s never a nice thing to do but we are genuinely trying to offer as much support as much as we can. We’re trying to re-locate as many people as possible into other roles here or at our other studios and we’ve been in touch several studios in Montreal to arrange a career day for those affected by this. We’re very thankful for all their hard work and we sincerely wish them well.
There’s no reason given for the lay offs, although larger publishers do often re-locate portions of a development team following a game’s release.