Third Dishonored Developer Documentary Talks About Choices, Consequences and Combat
After all the Wii U hubbub, let’s talk about a game that the Wii U isn’t getting (at least for now): Dishonored.
Today Bethesda published the third part of the Dishonored Developer Documentary, giving us a glimpse on the freedom of choice that the game offers, both in movement and in how the player can approach combat.
There’s so much freedom that, according to the devs, it’s possible to complete the game without killing anyone.
What the video shows is definitely ambitious, and I can’t help but be afraid that it’ll be affected by a myriad of glitches. Of course I may be wrong, or the glitches may become an actual entertaining feature on their own. I’m ready to be surprised. You can get ready as well by watching the video below.