Third Playable Character Funded for Bloodstained: Ritual of the Night, Final Stretch Goals Revealed

on June 11, 2015 12:55 PM

With less than two days remaining until the end of the fundraising campaign for Bloodstained: Ritual of the Night, support for the game is still not slowing.

At the time of this writing the Kickstarter campaign for the game has reached an astonishing $4,294,925 in funding, making it the second biggest campaign of any video game. Even without the Paypal donations this clears the $4,250,000 stretch goal, unlocking yet a third playable character to appear in the final game. The next stretch goal will be met at $4,500,000 and will unlock a prequel mini-game to launch on PC and consoles. The same mini-game will be ported to the Nintendo 3DS and PS Vita if the campaign reaches $4,750,000.

Finally, if the campaign reaches $5,000,000 in funding, the final game will include a roguelike mode with procedurally  generated dungeons:

In this mode you’ll face a new castle every time, braving its treacherous (and massive) halls for loot, glory, and the simple, satisfying feeling of going where no Miriam has gone before.

Such a mode seems like it would add an enormous amount of value to the full game. We also get to see some new concept artwork of a weapon, the Swordwhip, which will appear in the full game:


The Kickstarter campaign for Bloodstained ends in just 34 hours. I have a feeling that in the end they’ll raise more than $5,000,000 and have to find even more to do with the extra money.

 /  Staff Writer
Kenneth is a Graphics and Game Design student who's worked as an author for since June of 2010. His favorite gaming genres are Fighting, Role Playing and Sadistic Action games like Ninja Gaiden and Bayonetta. In addition to gaming, he is also strongly interested in music, fashion, art, culture, literature, education, religion, cuisine, photography, architecture, philosophy, film, dance, and most forms of creative expression.