Third Playable Character Funded for Bloodstained: Ritual of the Night, Final Stretch Goals Revealed
With less than two days remaining until the end of the fundraising campaign for Bloodstained: Ritual of the Night, support for the game is still not slowing.
At the time of this writing the Kickstarter campaign for the game has reached an astonishing $4,294,925 in funding, making it the second biggest campaign of any video game. Even without the Paypal donations this clears the $4,250,000 stretch goal, unlocking yet a third playable character to appear in the final game. The next stretch goal will be met at $4,500,000 and will unlock a prequel mini-game to launch on PC and consoles. The same mini-game will be ported to the Nintendo 3DS and PS Vita if the campaign reaches $4,750,000.
Finally, if the campaign reaches $5,000,000 in funding, the final game will include a roguelike mode with procedurally generated dungeons:
In this mode you’ll face a new castle every time, braving its treacherous (and massive) halls for loot, glory, and the simple, satisfying feeling of going where no Miriam has gone before.
Such a mode seems like it would add an enormous amount of value to the full game. We also get to see some new concept artwork of a weapon, the Swordwhip, which will appear in the full game:
The Kickstarter campaign for Bloodstained ends in just 34 hours. I have a feeling that in the end they’ll raise more than $5,000,000 and have to find even more to do with the extra money.