Tomb Raider Developer's Favorite Moment: Scaling the Ziggurat

By Masoud House

April 5, 2013

In what may be yet another new series of Tomb Raider videos, the creative team behind the game will be sharing their favorite moments, with the first coming from Crystal Dynamics’ creative director, Noah Hughes.

Hughes moment, which you can see in the short video below, shows Lara “scaling the ziggurat,” while Hughes explains why it was such a powerful moment to him.

Did you like Tomb Raider as much as we did? What were your favorite moments?

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Masoud House

Born and raised in video games and "geek culture," Masoud has been bred off of fantasy worlds his entire life and doesn't see anything wrong with that. He loves RPGs (especially TRPGs), sandbox games, the sci-fi genre, dieselpunk, art deco, and anything that allows him to create. Having graduated from John Jay College with a degree in English and a minor in Creative Writing, Masoud hopes to one day pen the same novels, comics, movies, and video games he enjoys escaping into when the real world gets too boring.

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