Top 10 Reasons to Hold On to a Game

By Jon Ireson

March 15, 2010

Hey everybody. Recently DualShockers showed you, the gamer community, that game retailers have been making great deals lately for sellers and buyers in the used games market compared to past scenarios. In these economically challenging times, it becomes more important than ever before for us as gamers to make the right choices. Trading a game in is not always a safe bet that you won’t regret it. Collecting with video games is perhaps more intense than any other collecting hobby around, because at any given moment you can engage in interactive experiences of all types and become immersed in any reality you choose.  Read on for the top 10 reasons to hold on to a game, especially in this generation.

Reason #1 is Nostalgia. You will never hear about a gamer who doesn’t remember his start in games. Whether it was Super Mario and Tetris on the Nintendo NES and Gameboy, the Final Fantasy series and other JRPGs on the Super Nintendo (Famicom, Wonder Swan, etc) or before that, Asteroids from the Arcade, or Pong on the Atari. The experiences that we enjoy the most in gaming become so engraved into our minds, as Yaris pointed out in his God of War III review recently, they become a part of who we are. This happens in different forms depending on the game and our psychological attachment to the game play mechanics, storyline, characters, environments, and other elements. Revisiting the games that made you what you are in gaming is often an amusing, enlightening experience and the most practical way to do that is to hold on to your games.

Reason #2 is Playing with Friends Online. In this day and age many of our gaming hours are spent online. If you have a game in your possession that many of your friends play online either on a regular basis, or spur of the moment, it can be very fun to hold on to said game for these occasions. Depending on the game genre, most people would decide whether or not this plays a factor by the fact of who plays daily. Game modes with Co-Op are generally considered to be more long-term while versus and team multiplayer is seen as a “whats hot now” by some crowds. There will always be die hard fans playing most of the online titles out there, but to be completely honest nothing beats playing with people you already know.

Reason #3 is Building a Collection. Some day when you have a breakdown and need to go back in time and experience another realm of gaming, you’re collection is there for you. Some day when you are setting out to make a game, and need to research what’s been done before on this idea, you’re collection is there for you. Some day when a game gets remade and everyone you know is like “Oh man, I really want to play that again I’m thinking about buying the remake.” you can turn and ask ‘Why the hell did you sell that’? You’re collection is there for you. Holding on to your games in the long term can reap many rewards, its all about thinking about yesterday tomorrow, sort of.

Reason #4 is Replay Value. How many times have you said to yourself “I am going to go back and do the rest of the things you can do in that game later.”? A hundred? In this gen alone, I have said that for almost every game I own. If games get traded in when you still haven’t got all the game play value out of it, and I mean ALL of it (beyond Platinum), the odds are that you will never go back and do any of that. Holding on to your game, as I have learned this generation, will give you the empowerment to continue telling people you will go back and do that stuff. Now you just need to clear your schedule for a day and actually do it!

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Reason #5 is The Sequel Factor. The Sequel factor can also be renamed the Trilogy factor, the Quadrillion factor, and so on accordingly. The Sequel factor is this, if you held on to Resistance: Fall of Man then when they announced Resistance 2 you pulled it out like me and played it again while anticipating the release of the sequel. Now if you enjoyed both games, and held on to them both consequently when Resistance 3 is announced (which might be sooner than we think) you will be able to play all three games back to back and experience the game in its entirety as its meant to unfold. If you do not like Resistance than simply replace that with any franchise, experiencing the complete series of Uncharted and Ratchet & Clank back to back are a couple of my all time favorites. In past generations Crash Bandicoot, Super Mario, and many others were also positively experienced again through this method long after their initial fun had worn off.

Reason #6 is Hindsight. Often times we prejudge, misjudge, become biased, or simply do not notice or remember half of the things that go on in a game. Many times when I revisit games in my collection I realize that a lot of what I once considered amazing is now looking a bit dated. Other times I discover the exact opposite and games blow me away with the in-depth detail that I took for granted while playing them. It is amazing how much psychology goes into our views without us even realizing it while playing our beloved games. It’s a great feeling to be able to pop in a game from your collection at any time and see it with your own eyes again rather than relying on your memory for an account of how the game stacks up.

Reason #7 is Sharing. Once in a while you’ll meet that friend or speak with a family member who has an interest for the same games as you. You might find yourself thinking “I wish this person could experience this game”, the problem is if you did not hold on to it then they can not. Also, many parents enjoy sharing games with their children, and vice-versa. Holding on to games means that if you ever did get the urge to pass on the experience to others, you can.

Reason #8 is Split Screen. If games have a split screen, or pass-the-controller type of local multiplayer, this also adds a huge reason to hold on to it. If you think to yourself that it will never happen and you will never play it with some one, you will convince yourself of it. But that doesn’t mean its true. If people come over and decide they would like to play games with you, you might find quickly that they do not share the same tastes as you. The more games you have around, the more games you have with split screen, and this means the more games you can pull out and play with your company.

Reason #9 is Bragging Rights / Random Factor. I personally pride myself on the fact that I’m not afraid to jump in to any game with any challenger at any time, not owning said game makes it a little challenging though to say the least. If you hold on to your games, you can hold on to your bragging rights. Not to mention, unless you live completely under a 32 megaton boulder, meeting new people means you might randomly want to play some of those old games again be it for competition or simply for fun. Holding on to your games is the only way to brag about how good you are, no one will believe a person who traded it in people. Holding a game in your collection is also the only way to be ready for the Random factor which means playing online with games that you least expected completely out of the blue.

Reason #10 is Trophies / Achievements. While we all know the story about “Trophy/Achievement Bimbos ” who are addicted at the level of Obsessive Compulsive Disorder, hopefully most of you reading this right now are not part of that group. For your average gamer, so many games are released that its very hard to get all your games beat and achievements / trophies nailed down. For me I was always distributing my playtime over multiple games, until I began reviewing for DualShockers. Now I have been able to see a more start to finish way of playing that I used to be accustomed to back in the days when I could only get one game at a time for longer periods of time. If you are one of those people out there who continues to juggle lots of titles, but never really finish all the trophies / achievements for it, holding on to your game is the only way to do so.

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Jon Ireson

Jon is a gamer above all else. He plays all types of games. You can find him mostly in War games. He is very passionate and a hard worker and it shows through his writing. Favorite Games: Warhawk, Soldier of Fortune 2: Double Helix, Final Fantasy 6

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