Total War: Warhammer II Announced with Epic Trailer; Coming in 2017 for PC
The sequel of Total War: Warhammer has been formally announced, and it's Total War: Warhammer II.
During a panel at EGX Rezzed in London, The Creative Assembly officially announced the second title of the planned Total War: Warhammer trilogy, aptly titled Total War: Warhammer II.
Below you can check out a summary of the story:
“Millennia ago, besieged by a Chaos invasion, a conclave of High Elf mages forged a vast, arcane vortex. Its purpose was to draw the Winds of Magic from the world as a sinkhole drains an ocean, and blast the Daemonic hordes back to the Realm of Chaos. Now the Great Vortex falters, and the world again stands at the brink of ruin.
Powerful forces move to heal the maelstrom and avert catastrophe. Yet others seek to harness its terrible energies for their own bitter purpose. The race is on, and the very fate of the world will lie in the hands of the victor.”
“Prince Tyrion, Defender of Ulthuan, guides the High Elves in their desperate efforts to stabilize the vortex as it roils above their home continent.
Atop his palanquin-throne, the Slann Mage-Priest Mazdamundi directs his Lizardmen war-hosts as they surge northward from Lustria. He, too, is intent on preventing cataclysm, though the methods of The Old Ones must prevail.
The Witch King Malekith and his sadistic Dark Elf hordes spew forth from Naggaroth and their labyrinthine Black Arks. He tastes great weakness in the vortex – and great opportunity in its demise.
Meanwhile a fourth, secretive race stirs, their motives obscured by sinister plots and machinations. The time for revelation is nigh…
Four races, four outcomes, a single goal: control of the Great Vortex, for good or ill.”
We also get an official description of the game:
“The second in a trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date.
Playing as one of 8 Legendary Lords across 4 iconic races from the world of Warhammer Fantasy Battles, players must succeed in performing a series of powerful arcane rituals in order to stabilise or disrupt The Great Vortex, while foiling the progress of the other races. Each Legendary Lord has a unique geographical starting position, and each race offers a distinctive new playstyle with unique campaign mechanics, narrative, methods of war, armies, monsters, Lores of Magic, legendary characters, and staggering new battlefield bombardment abilities.
Shortly after launch, owners of both the original game and Total War™ WARHAMMER II will gain access to the colossal new combined campaign. Merging the landmasses of The Old World plus Naggaroth, Lustria, Ulthuan and the Southlands into a single epic map, players may embark on monumental campaigns as any owned Race from both titles.”
The new races, if you’re wondering, are the High Elves, the Dark Elves, the Lizardmen, and the Skaven (even if the Skaven haven’t been officially announced yet, but it’s pretty obvious).
Interestingly, The Creative Assembly will also release mega-campaign that will include all the races from Total War: Warhammer, Total War Warhammer II and all of their DLC, which will be the biggest Total War map ever created. It will come slightly after the release of Total War: Warhammer II, and it will be free for everyone who purchased both games.
You can check out the cinematic trailer and a few images below.
Total War Warhammer II will come to PC in 2017.