Tribes of Midgard update 1.03 patch notes reveal upcoming changes to Survival mode and other gameplay features.

As one of the anticipated roguelike titles of this year, Tribes of Midgard was pretty successful in gathering a huge community after launch.

Featuring an isometric Action RPG experience, you can play it in co-op mode with up to 10 players, which makes it a quite unique experience compared to other roguelike games.

  • CHECK THIS OUT: Tribes of Midgard Bifrost - How to Get and Activate it

The goal in Tribes of Midgard is to gather resources during the day and increase the defense force of your village against the waves of attacks at night.

Your main task is to avoid enemies from destroying a legendary egg at your base. Whenever the egg is destroyed, you will lose the game along with all your progress.

Today, the game will receive a new update that brings dozens of gameplay changes. Below, you can take a look at all the details.

Tribes of Midgard Sever Maintenance Schedule

The servers have gone offline a few minutes earlier and will remain under maintenance for almost 2 hours. The expected time for the end of maintenance is around 10:30 am ET/4:30 pm CEST/11:30 pm JST.

Tribes of Midgard Update 1.03 Patch Notes

Gameplay Changes

  • Saga Mode – Solo
    • Slight decrease to Helthing HP and Armor
  • Saga Mode – Multiplayer – Small Groups (2-3 Players)
    • Slight decrease to Creature HP, Armor and Damage values
  • Saga Mode – Multiplayer – All Group Sizes
    • Slight decrease to Helthing HP and Armor
    • Slight decrease to Jötunn HP, Armor and Damage
    • Slight decrease to Helthings spawning frequency during the night
  • Survival Mode Unlock:
    • Survival Mode will now unlock for Players at Account Level 2, down from 3
  • Survival Mode – XP Rewards:
    • Fixed an issue that allowed players to earn large amounts of XP after immediately leaving Survival games based on the World State
  • Durability – Swords, Axes and Hammers
    • Moderately increased Durability for Common, Uncommon and Rare weapons
    • Slightly increased Durability for Epic weapons
      • Norsfell: as a result of this change, players who have an active save game at the time of the patch may see their weapon Durability not at full. This is due to the new values being factored in and will show correctly when starting a new World.
  • Durability – Bows:
    • Moderately increased Durability for all Rarities
      • Norsfell: as a result of this change, players who have an active save game at the time of the patch may see their weapon Durability not at full. This is due to the new values being factored in and will show correctly when starting a new World.
  • Repairing Equipment:
    • Slightly reduced the amount of Souls required for fixing Broken Equipment
  • Helthing Loot:
    • Moderately increased the chance for a Helthing to drop Souls when defeated during the night
  • Plant Harvesting:
    • Slight increase to the average amount of Ingredients received when harvesting Plants, like Mushroom Oil, to aid in Potion crafting
  • Healing Statues (Eir Effigy):
    • Increased healing per tick to 150 HP, up from 100 HP for a total of 1500 HP healed over time
  • Angrboða
    • Increased the interval of her Dark Pools ability to inflict damage every 1.25 seconds, up from 1 second
  • Classes – Ranger:
    • Increased the base damage of the Ullr’s Step ability to 300, up from 200
  • Classes – Guardian
    • Increased the base damage of the Laws of Attraction ability to 400, up from 300

Quality-of-Life

  • For new PC players, the default Frame Rate Limit setting has been set to 60, down from Unlimited.
  • For new PC players, the default Quality, Shadows, Anti-Aliasing, Texture and Effects settings have been set to High, down from Epic.
  • Shop Refresh timer for the Essentials section now refreshes every 24 hours, down from 48 hours.

Bug Fixes

  • Fixed an issue where some players were unable to claim their Challenge Rewards after fulfilling the criteria.
    • Norsfell: Players may need to re-complete Challenge criteria to trigger rewards that didn’t unlock the first time. For Challenges relating to Season Level, players need only earn XP during a match for the missing rewards to return to a claimable state.
  • Fixed an issue affecting PlayStation users’ ability to access the SHiFT menus
  • Fixed an issue where Groups with a combined player count exceeding 10 could join each other’s matchmaking sessions
  • Fixed some instances of players being stuck in a Charged Shot animation when using the Bow.
  • Fixed an issue with Warden Runes stacking after returning to a Saved game.
  • Fixed an issue where the players’ Records were not updating on the End Results screen.
  • Fixed an issue that allowed players to matchmake into sessions beyond Day 3.

Tribes of Midgard is now available on PS4, PS5, and PC.