Try Not To Drool Over CD Projekt RED’s REDengine 3

on February 1, 2013 9:45 AM

Released this morning, the folks at CD Prokekt RED have decided to bless us all with a peak at their upcoming RPG engine, the aptly named REDengine 3. At first glance, the screenshot that was released may not immediately scream out next gen, but when you realize that this engine is created for true open world (see: non linear) RPG environments then it all starts to make sense. And then it becomes all the more impressive.

Check out the screenshot below, as well as what Adam Badowski, head of CD Projekt RED studio had to say about the new engine.

“If we look at RPGs nowadays we find two approaches, one which emphasizes the story but limits the game world, and one that builds a vast, open world but hampers and simplifies the story. With the REDengine 3 we combine the positive aspects of both approaches for the first time, creating an open environment with a complex, multi-thread story. Together with believable characters, a captivating tale and a world where players can roam freely without loading times, we will be able to move gaming to a new level with a realistic feel and full player immersion. When working on our previous titles, I didn’t dream that we would achieve something like this. Thanks to the support of all our fans, now we have the possibility to use REDengine 3 and create something many RPG fans dream of.”



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Joel Taveras is one of the founding members of DualShockers. He hails from New York City where he lives with his wife and two sons. During his tenure with the site, he's held every position from news writer to community manager to editor in chief. Currently he manages the behind the scenes and day-to-day operations at the publication.