Two Worlds II Dev Diary Leaves Me Wanting More

By Tyler Christensen

January 14, 2011

Have a few minutes to spare? Take a look at the latest developer’s diary for Two Worlds II, where h Interactive Creative Director Scott Cromie sits down and discusses major game mechanic differences between Two World I and Two Worlds II. Cromie also talks about the new GRACE engine, the new weapon crafting system, alchemy system and spell-binding system (with sneek-peeks, even). If this doesn’t get you excited, then I don’t know what will.

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Tyler Christensen

Marked until death with the words "Gamer" across my back (literally) with Duck Hunt pistols across my shoulder blades. Tyler enjoys good beer, open-world games and is also a singer/songwriter.

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