Ubisoft Details Their "Painterly" Sidescroller "Child of Light" at GDC Europe '13 Presentation

By Ryan Meitzler

August 19, 2013

In the lead-up to the big announcements forthcoming from Gamescom this week in Germany, Ubisoft managed to reveal some new details regarding their mysterious new production, Child of Light, by Ubisoft’s Patrick Plourde, who was previously involved in the production of Far Cry 3.

Previously revealed as a downloadable title in production by Ubisoft, GDC Coordinator Simon Carless revealed some new details on the game via Twitter and elaborated on what is to be expected in Child of Light. Carless mentioned that Child of Light will be a 2D sidescrolling game with turn-based battles and other RPG elements (specifically mentioning JRPGs as a huge influence), and will be created using the company’s Ubi Art Framework, the same art generation tools used for Rayman Origins and the upcoming Rayman Legends to create a “painterly, gorgeous” experience. Carless also mentioned that inspirations for the game include the films of director Hayao Miyazaki (Princess Mononoke, Spirited Away) various European fairy tales, and other artistic influences.

Carless noted in his last tweet on Child of Light that the first trailer will be available at Ubisoft’s Digital Days event, which takes place in two weeks.

(Featured Image via IGN)



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Ryan Meitzler

Ryan is the Editor-in-Chief at DualShockers and has been a lover of games as long as he can remember. He holds a BA in English and Cinema and lives in New York City.

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