If you saw the new gameplay from Uncharted 4: A Thief’s End that we posted today, I wouldn’t blame you if you thought that Naughty Dog has come really close to juicing every bit of power out of the PS4 hardware.
Yet, according to the game’s Lead Designer Ricky Cambier, there’s even more room for improvement, as he told me during a chat at a preview event.
“There are definitely areas that I can see that we will be able to do better things already, after this. You know, we have some really smart programmers at Naughty Dog, and I’m always pretty surprised of what they can do.
I think it was easier to get things up and at a certain level here, and we have some ideas that we’ll work on in the future.
I have a hard time seeing that it will take the same evolutionary jump as you know… the difference between the first Uncharted versus The Last of Us is enormous. But there is no doubt that the next thing we do, we’re gonna get even more out of that PlayStation.”
Incidentally, it’s worth mentioning that this shouldn’t been taken as a tease of the rumored PS4K (or however it might be called), as my question was specifically about the current PS4 hardware. Even if Cambier knew anything about future iterations, he wouldn’t be able to talk about them anyway.
When I first saw the new gameplay, I have to admit that I was floored. Now I’m quite curious to see just how much further Naughty Dog will manage to push that architecture.