Uncharted: The Nathan Drake Collection's Cutscenes Won't Run in Real Time on PS4; it Would Be a "Herculean" Task

Today we learned that Bluepoint Studio had to redo the cutcenes from Uncharted from scratch for The Nathan Drake Collection, but contrary to speculation from some, they actually won’t run in real time, as explained by Writer Josh Scherr during a livestream on Twitch.

Scherr clarified that making the cutscenes run in real time would require Bluepoint Studio to rewrite the game engine in order to do it, because Uncharted was never designed to have real time cutscenes.

According to Scherr it would have been a “herculean undertaking” for Bluepoint, and the collection would have been released three years from now if it was attempted.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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