Unity 4.3 Will Add Playstation Vita Support

By Tony Polanco

January 15, 2014

Back in March of 2013 it was announced that the cross-platform development software, Unity would include support for Sony’s Playstation platforms including the Playstation 3, Playstation 4, Playstation Vita and Playstation Mobile. Today, in a post on the Unity blog, it was announced that Unity 4.3 has now added Playstation Vita support.

Licensed developers can use the Unity engine to create Vita games with all of the Vita’s unique features like motion sensors, front and rear cameras, dual analog sticks and the rear touch pad. Developers will also be able to integrate all of the PSN’s features, including trophies, friends list and match making.

As with all the other platforms we support, Unity for PS Vita allows you to develop your game once, without rewriting the code from scratch; simply build and run it on your PS Vita devkit. Not only that, you can now create both 2D and 3D games with Unity 4.3, animate almost anything with the native animation system Mecanim, and implement very cool graphics. And all of it can be run directly on your PS Vita devkit for quick iteration!

The Unity engine has gained a lot of traction since it was released because of how easy it is to make games on. The engine also supports other systems such as the Xbox 360, Xbone One and Wii U.

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Tony Polanco

Tony has been a gamer ever since he came to the United States from the Dominican Republic when he was a kid. He's been a geek since he could draw his first breath and will be one until he draws his last. In addition to video games, Tony loves Comic Books, Anime, Science Fiction and Fantasy. If it's geeky then Tony is most likely into it.

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