In an interview with MCV, Supermassive’s MD Pete Samuels mentioned wanting to move away from being an PlayStation exclusive developer. Having previously worked on popular PS4 game Until Dawn, Samuels cites wanting to bring games to a wider audience as the reason.
“We are an independent studio and we are keen, going forward, to bring our games to wider audiences than we have in the past. That’s what we are all about right now, and it’s an exciting time for us.”
That being said, the developer still has a positive relationship with Sony, and appreciates their support, saying:
“We have worked closely with Sony for as long as the studio has been around, so the past eight years. I’ve loved it, they are great to work with, and we have a strong relationship with them. I think a lot of the work we do with them aligns well with what we want to do and where we want to go.”
They aren’t jumping ship yet though, as Supermassive Games currently has two PlayStation VR titles in development, Tumble VR and Until Dawn: Rush of Blood, that will launch alongside the PlayStation VR.
It is always great to see that smaller studios want to branch out an expose their games to new audiences on different consoles, and I am eager to see what their first non-PlayStation exclusive title since Doctor Who: The Eternity Clock is.