Valkyria Chronicles 4’s Initial Sales in Japan Defined “Unsatisfactory” by Media Create

According to Media Create, debut sales of Valkyria Chronicles 4 have been unsatisfactory, and it's possible that they fell short of Sega's expectations.

on April 1, 2018 2:26 PM

There are times in which you have to write an article that really you don’t like to write, and this is doubtlessly one of these times. Following the top-twenty last Wednesday, Media Create came up with its weekly analysis, and it focuses on the debut performance of Valkyria Chronicles 4. 

The game sold 62,921 units, and while that’s above Valkyria Revolution, that debuted with 56,000 units sold at retail over two platforms last year, this is roughly 40% less of Valkyria Chronicles 3. The previous numbered game sold 103,000 units in its first week in Japan on PSP in January 2011.

Even considering the fact that there has been a shift towards digital since 2011, Media Create argues that the result of the new game can be considered unsatisfactory. Given the release of Valkyria Chronicles Remastered in 2016, Media Create perceives that Sega has been focusing on rebooting the series, and it’s difficult to say that they reaped the results they expected.

If you want to see more about the game, you can also enjoy our unboxing video of the Japanese 10th-Anniversary memorial edition.

Besides the PS4 version released a few days ago, Japan will also get a Switch version in the summer (and this might have contributed to limit sales, as some may have held off). The western release will happen in the fall for PS4, Xbox One, and Switch.

On a personal note. I have been playing Valkyria Chronicles 4‘s Japanese version for a while now, and I can say that it’s a fantastic game, and a return to form for the franchise. Unfortunately, in the last few years, I’ve come to doubt the taste of Japanese gamers more and more, and this is another signal of that. Looks like it’ll be up to us westerners to show Sega that we want more of this franchise. Don’t disappoint me, folks.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.