Valve Announces Pipeline, an Experiment for Teens Who Want a Career in Games

July 14, 2013

Today Valve announced a new project called Pipeline. Its a program that allows teens a hands-on approach to game design. It really serves almost as a resource for anyone who wants to make a career out of a game design.

This seems like an equivalent to an internship program at Valve. Pipeline is going to be a series that dives into different avenues of designing a game such as sound engineering, art, and programming. You’ll even be able to submit your own game design questions via the Pipeline website. Below is a video where Gabe Newell and some young people explain what Pipeline is.

I am always a fan of game developers opening their doors and showing us the inner workings on how games are made. Valve is a company with a unique office culture and management structure, so it’ll be interesting to see where Pipeline goes.

Also, anyone else jealous on how insanely talented some of these kids are?

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Jorge Jimenez

Raised under the tutelage of Sonic the Hedgehog and the Gunstars. Jorge came from an age where protagonists never spoke and instruction manuals were over 50 pages long. When Jorge isn't writing about some obscure indie game, he spends his day talking about videogames regardless if anyone is listening or not. Jorge one day dreams of voicing a random npc your main character bumps into and punches in the face.

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