Life is Strange developer Dontnod Entertainment and publisher Focus Home Interactive have announced that their upcoming narrative-driven action role-playing game, Vampyr, has been delayed out of its November release window into a slightly more vague "spring 2018" window.

According to Dontnod Entertainment, the delay was a "tough decision," however, it believes that "meeting a deadline should never compromise quality."

Just a few weeks ago, the Paris-based developer was still "convinced" it could ship this year, but unfortunately a technical issue -- which has since been solved -- set the team's schedule back right as development was nearing an end.

The delay will now allow Dontnod enough time for the polishing and balancing phase, something that is "much needed for a game of Vampyr's scope, with its ambitious, semi-open world, its complex narrative and deep RPG mechanics that give players a real impact on the world."

The delay may be a hidden blessing though, as late October and November tend to be packed with big releases -- making it hard to cultivate significant industry mind-share, however, colossal release Red Dead Redemption 2 is also poised to ship sometime in Spring 2018, and you certainly don't want to be near it when it does hit and take the industry by storm.

For those that don't know: in Vampyr, you play as newly-turned vampire, Dr. Jonathan Reid, who is a doctor by profession, and is seeking a cure to 1918' London's flu-ravged city. In your way: vampires of a variety of kinds, vampire hunters, and other monstrosities.

At the core of the game is the duality between being a doctor trying to be a hero and vampire. Reid struggles with balancing these two sides. And every decision you make along Reid's journey will impact a variety of things, such as what citizens are killed or saved (you can kill or save them all), which in turns affects the outcome of London in a dynamic way.

The more death, the more characters you'll encounter with missing kin, and whose shops may close. What decisions you make will impact how London's people interact with you, which alters your playthrough, and brings you towards one of four different endings. Each citizen has their own name, back story, and daily life they act out, making the balance of saving vs. killing them weigh even heavier on your shoulders than if they were just random NPCs.

Vampyr is in development for PS4, PC, and Xbox One. As with many AAA releases, there are also a variety of pre-order bonuses, which you can read more about here.

If you haven't already, be sure to check out the game's latest gameplay video. Further, if you want to know more about the action RPG: be sure to check out our previous articles that dive into the game's dark choices, its "semi open-world," side quests, and vampire types, and its four different endings.