Video of GDC Tech Demo For Pixeljunk 4am

By Sto Austin

March 10, 2012

Sony’s Playstation Blog released a video showcasing their newest rhythm gaming experience, Pixeljunk 4am. This tech demo took place at GDC this week, and if the game itself plays as smoothly and easily as it seems to in the clip, it should prove to be a solid experience for music enthusiasts.

The clip shows Rowan Parker, Pixeljunk’s lead designer, explaining how players utilize the Playstation Move controller to snatch ambient sounds from space, making use of an invisible “audio canvas” to create music. In shorthand, this is like having a real life Wind Waker that, rather than producing changes in the weather, creates ambient techno. Maybe not as powerful, but still very cool. Check out the video after the break!

The visuals onscreen react to the sounds a player inputs, creating a sort of free form live-action music video. Pixeljunk 4am will eventually have its own live streaming radio broadcast through PSN, in addition to a free viewer so even those who don’t but the game can see music other players have made.

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Sto Austin

Sto Austin is the man. Period. When not saving the world from the next generation of Metal Gears or throwing hadoukens at his detractors, chances are he's writing about someone else doing something similarly epic, possibly whilst smoking a cigar. He enjoys games with a strong emphasis on story, which typically fall into the RPG, Action/Adventure, or Horror genres, though he also has a soft spot for fighting games and has been known, when feeling saucy, to shred on some Guitar Hero or Rock Band. He currently divides his time between Florida and Maine, tromping up and down the East coast according to the whims of fate and fortune.

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