Vince Zampella: Titanfall’s Story is “Not Going to Ruin the Multiplayer Experience”
During yesterday’s VGX 2013 live show Respawn Entertainment co-founder had some reassuring words for those competitive online gamers that don’t really care about having the story interfere with Titanfall‘s deathmatches, explaining that it won’t “ruin” the multiplayer experience.
We’re trying to bring some story into. We’re not gonna hit you over the head with it. It’s not going to ruin the multiplayer experience, but it’s about bringing the world to life, making it more involved, making it more believable and more immersive.
Then Community Manager Abbie Heppe chimed in to explain that those that don’t care for the story will have their own dedicated modes.
And for players that are competitive we have our classic modes so it’ll be familiar. If you want to Just go online and kill your buddies, shoot stuff and sort of ignore the cinematic multiplayer stuff, you can do that as well.
Personally, I welcome the story, in any environment. As a matter of fact, I’m less willing to play a game if there’s no story involved, but it’s good to see that those that don’t care for it will still be able to enjoy the game.