Warren Spector Says Dual Screens are “An Important Part of Gaming’s Future”

on October 16, 2012 4:00 PM

Last week at New York City Comic Con we had the opportunity to catch up with industry veteran (and visionary) Warren Spector, who was on hand to discuss his role as creative director for Epic Mickey 2: The Power of Two. During our interview, which you can watch here,  we asked Spector about the potential of antisymmetric dual screen gaming found in the Wii U’s Gamepad or even XBOX’s SmartGlass (respectively).

Spector, who’s celebrating his 25th year in the gaming industry in 2012, responded to the question by saying “the having two screens thing, is fascinating to me… the Wii U is first out of the gate with that. You can sort of see that clearly as an important part of gaming’s future — having these multiple screens that interact with each other.”

He then transitioned the conversation to how his team is handling the added functionality in the upcoming Epic Mickey 2. “For us, on the Wii U, we’re just taking our first tentative steps… but there will be plenty more we’ll be able to do with a second screen in the future, and it will be fun to play with that.”

So do you hear that? That’s the sound of the future calling. And according to Warren Spector, with the Wii U’s release just around the corner, the future is almost here.

 /  Co-Founder
Joel Taveras is one of the founding members of DualShockers. He hails from New York City where he lives with his wife and two sons. During his tenure with the site, he's held every position from news writer to community manager to editor in chief. Currently he manages the behind the scenes and day-to-day operations at the publication.