Watch_Dogs 2 Post-Launch Content Roadmap Provided; More Free DLC Inbound

on March 29, 2017 2:17 PM

Yesterday, Ubisoft released a more detailed post-launch content roadmap, as well as announced changes to previously announced DLC plans.

To begin, the previously announced No Compromise DLC now has a release date: April 18th. The DLC will be available on platforms (PC, PS4, Xbox One). Most notably the DLC adds a set of story missions — aka a new DedSec Operation — that pits Marcus against the Russian mob. It also includes new singleplayer time trials and two new nonlethal weapons (the Air Shotgun and Taser Sniper Rifle).

According to Watch_Dogs 2’s live producer, Kris Young, by adding more weapon options for nonlethal players, Ubisoft is not only giving more options to execute your preferred playstyle, but with the new tools and strategies players can now replay their favorite missions a different way.

No Compromise also includes three new emergency service packs, with new vehicles and outfits that enable Marcus to dress up as a police officer, firefighter, and paramedic. Rather than being just pure cosmetic items, all of the outfits and vehicles add a new ability that lets Marcus affect NPC behavior and do new things.

All of this content — the outfits, vehicles, nonlethal weapons, single-player time trials — wasn’t originally part of the package, but have been added because the previously included multiplayer mode, Showdown, has been removed and will now just be available via a free update on April 17th.

The following overview of Showdown is provided:

Pitting two pairs of players against each other, Showd0wn is an endgame challenge for experienced players. Its competitive matches come in three flavors: Steal the HDD; Doomload, a King of the Hill-style match; and Erase/Protect the Servers, a Watch Dogs twist on classic domination matches. Spread out across 15 distinct locations, these modes will flow seamlessly from one to the next, pushing you to bust out every skill you’ve learned over the course of the game with dynamic hacking, shooting, driving, and puzzle-solving challenges.

According to Young, Ubisoft decided to make Showdown free for all players because it wanted everyone to be able to play and participate in it. Additionally, it wanted to have as many people possible playing the mode in order to create a better challenge, better matchmaking time and quality, and a healthier, more active community.

But Showdown isn’t the only new feature being added in the free update: the drone, motocross, and eKart races are also getting multiplayer functionality complete with leaderboard support. There will also be new randomly appearing “loot truck” events that will challenge you to hack an armored car while fighting off its reinforcements. New clothing items and tweaks such as a quick-swap feature for weapons, will also ship in the update as well. But wait, there’s more.

A new nonlethal addition to DedSec’s 3D-printed arsenal: a paintball gun, which can stun enemies, splash color across the environment, and temporarily splatter a paint effect across the screens of multiplayer opponents will also be added. Young had the following to say about its addition:

“We thought it would be a fun variation on the existing weapons that we had,” says Young. “We don’t have a lot of nonlethal weapons, just the stun gun and the WTB Stun Launcher, so we wanted to add more. And being able to have the paintball splatters around the world, or on the screen of the people you’re shooting with it, fits well with the San Francisco setting, and we’re excited to see how players leave their mark on the Bay Area.”

Below, you can check out the current post-launch roadmap, which reveals content plans all the way until June:

 

 /  Assignments Editor & News Editor
Tyler Fischer is the Assignments Editor and News Editor at DualShockers. He specializes in writing breaking news, managing assignments, and organization. Born and raised in New York, Tyler studies journalism and public relations at SUNY New Paltz. In his free time he enjoys playing and watching soccer, getting lost in game lore, and writing comedy scripts.