Watch Tekken Producer Katsuhiro Harada Talk About For Honor and its Similarities With Fighting Games

Tekken Producer Katsuhiro Harada talks with For Honor Creative Director Jason Vandenberghe about the new game by Ubisoft.

Ubisoft’s For Honor is in many ways a fighting game, and has many similarities with the traditional entries in the genre, even if it comes with more freedom of movement, a different camera and more fighters involved.

That’s why Ubisoft decided to let the game’s Creative Director Jason Vandenberghe have a good chat with Katsuhiro Harada, who as the Producer behind the Tekken series, definitely knows his stuff about fighting games.

The two developers go over Harada-san’s opinion and experience with For Honor the similarities between the game and more traditional fighting titles. It’s definitely a very interesting video to watch.

You can enjoy the char between the two developers below.

For Honor was released on February 14th for PS4, Xbox One and PC, and you can also enjoy its launch trailer and a video about character progression and customization. You can also read our own interview with Jason Vandenberghe himself.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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