Watch_Dogs Dev Talks About Difference Between PS4 and PS3, PC Optimization and Tons of Gameplay Details

on April 8, 2014 4:45 PM

Developers of Ubisoft’s upcoming open world game Watch_Dogs are being very generous with information lately, and today Animation Director Colin Graham gave another large serving of details about the title.

We learn that while the PS3 version will be inferior to the PS4 one, it’ll keep “the essentials.”

We can do more on PS4 but we keep the essentials on pS3.

We can have more physics based objects on next gen. Essentials should be the same.

Graham also confirmed that this time around the game will be optimized for PC (hopefully this means that we won’t see the poor performance that plagued a few previous Ubisoft titles), and at the question if we’re going to see PC footage of the game he responded “Maybe.”

Several gameplay details were also shared:

  • When someone invades your game with the seamless multiplayer option of the game, missions are blocked until you deal with the intruder.
  • The look of the invader is totally random, “literally any civilian that is available from that district, man or woman.”
  • Some hideouts need to be found and unlocked, while others are unlocked by story progression.
  • For cars on demand, you pay for a car only once, and then you can get it delivered to you whenever you want.
  • Cars on demand are normally dropped in a parking spot around the corner from your location.
  • Robbing stores doesn’t award much cash. Open world missions, online contracts and story missions give better xp and cash.
  • You can track only cars and enemies that are objectives in a mission. Tracking all cars in the game would be too much data to handle.
  • Hacking ATMs can give you thousands of dollars in certain cases. Some people are rich, and you can detect them with the profiler app.
  • When someone asked if players will be able to create contracts for other players to do, the answer was “not exactly,” and “more info to come” were mentioned.
  • You can buy drinks in the game.
  • The battery of Aiden’s cellphone recharges very quickly over time.
  • Causing a blackout blocks all hacking, as there’s no electricity.
  • There will be a way to free roam privately just with your friends.

That’s quite a lot to take in, and considering the pace at which Graham is sharing new details, we can be sure that more will come soon. Of course you can count on us to keep you up to date on any relevant information that gets mentioned.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.