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When Will Destiny 2 Update 3.1.1 Arrive? Full Patch Notes Shared

Destiny 2 new update fixes weapons, armors, and strikes.

By Mehrdad Khayyat

March 13, 2021

Bungie officially shared the full patch notes for Destiny 2 update 3.1.1 recently. The update is set to be released across all platforms on March 16.

As one of the most played free-to-play games on each one of its target platforms, Destiny 2 has a huge community among gamers around the world, thanks to Bungie’s detailed roadmap for supporting the game in the next couple of years both technically and content-wise.

Destiny 2 update 3.1.1 is the closest update of the game to launch that will be available on March 16. The maintenance will begin at 9 am PDT and it’s expected to end around 11 am PDT. Below, you can have a look at what the new update will bring to the game:

Destiny 2 Update 3.1.1

Strikes

  • Fallen S.A.B.E.R.:
  • Fixed an issue where the strike Boss would not spawn until all players were alive and present.
  • Improved objective waypoint behavior.
  • Fixed some grammatical errors in player-directive text.
  • Fixed a bug where a fireteam member entering the area late could cause the Warsat falling visual effects again.
  • Fixed an issue where Zavala’s dialog in the first area could play multiple times.
  • Fixed a bug where a fallen energy shield could be seen sticking out of a wall.
  • Devil’s Lair:
  • Sepiks Prime now has a Boss health bar.
  • Fixed some floating environment objects.
  • Fixed an issue where some monster spawn points looked like accessible doorways to players.
  • Fixed an issue where an Overload Captain could spawn with the wrong name.
  • Fixed an issue where the Fallen Walker and Fallen Brigs could respawn after they were defeated.
  • Fixed an issue where physics was missing from a wall early in the strike, allowing players to get lost out of environment.

Armor

  • Fixed an issue with the Linear Actuators Exotic perk for the Titan Exotic Dunemarchers, which was not triggering properly. The perk now behaves as expected, triggering on each/subsequent melee strike after an appropriate amount of sprint time.
  • Font of Might no longer displays a generic “Damage Boost” string when its benefit is active.
  • Fixed a bug where the Mantle of Battle Harmony and Omnioculus Exotics were not displaying their flavor text.
  • Omioculus also no longer grants melee energy when making only yourself invisible under some circumstances.
  • Cuirass of the Falling Star no longer grants an Overshield when used with Supers other than Thundercrash.

Weapons

  • Fixed an issue where flavor text wasn’t appearing for several seasonal weapons.
  • Added rumble to the end of Dead Man’s Tale’s reload.
  • Adjusted Riskrunner perk VFX that were causing epileptic issues.
  • Reduced Arbalest’s aim assist, making it harder to hit headshots in Crucible.
  • Set the Frenzy and Cranial Spike perks to use the correct buff icons.
  • Fixed Ticuu’s Divination’s missing kill feed icon.
  • After a few weeks of development and playtests, we also have a round of Stasis balancing slated for March 23.

Other Issues Resolved by Destiny 2 update Patch 3.1.1:

  • Dunemarcher’s Linear Actuator Exotic perk will now properly trigger on melee strikes, and chain to combatants, after sprinting for the appropriate length of time.
  • The Double Trouble Dreaming City Triumph can now be obtained.
  • The Braytech transponder signal on Europa will no longer be removed if player dies with 2/3 completed.
  • Completing the Forfeit Shrine Ascendant Challenge will now grant progress towards the Ascendant Champion and Honed for Speed Triumphs.

Destiny 2 is now available on PS4Xbox OnePS5Xbox Series X, Xbox Series S, and PC.

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Mehrdad Khayyat

Mehrdad is a Senior Staff Writer at DualShockers. He started writing about video games since he was a high-school student. He's probably one of those rare Rainbow Six Siege fans that have the game installed and updated on every available platform.

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