Nintendo Ships 220,000 Wii U and 940,000 3DS Units in Latest Quarter; Heavy Losses Announced

Nintendo Ships 220,000 Wii U and 940,000 3DS Units in Latest Quarter; Heavy Losses Announced

Nintendo released today its financial results for the fiscal quarter ended on June 30th, 2016, also giving an update on hardware and software shipments for the Wii U and 3DS.

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This means that only 220,000 Wii U units have been shipped between April 1st and June 30th, on top of 940,000 3DS units.

Below you can see the consolidated operating results. Unfortunately both ordinary and operating income are in the red, with net sales showing a 31.3% drop year on year. Incidentally, the losses announced are the worst for a first quarter in quite a while.

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The house of Mario and Zelda also provided a statement via press release, including an in-depth analysis of the results for the quarter.

During the three-month period ended June 30, 2016, for Nintendo 3DS, Kirby: Planet Robobot, which was released globally, showed steady sales. In the U.S., BRAVELY SECOND: END LAYER was released, and in Europe, Fire Emblem Fates: Birthright/Conquest was released and both titles got off to a good start. As a result, the worldwide sales of Nintendo 3DS hardware and software were 0.94 million (7% decrease on a year-on-year basis) and 8.47 million units (7% increase on a year-on-year basis) respectively.

With respect to Wii U, in addition to titles such as Star Fox Zero/Guard and Mario & Sonic at the Rio 2016 Olympic Games, which were released globally, Splatoon and Super Mario Maker which were released during the prior fiscal year showed steady sales. The global sales of Wii U hardware and software were 0.22 million (53% decrease on a year-on-year basis) and 4.68 million units (3% increase on a year-on-year basis) respectively. For amiibo, the figure-type and the card-type sales remained at approximately 1.70 million units and 1.30 million units respectively mainly due to a lack of new titles that are compatible with amiibo.

Download sales decreased year on year because sales of in-game downloadable content were down. In addition to these results, due to foreign exchange rates being impacted by significant yen appreciation, net sales were 61.9 billion yen (of which overseas sales were 44.8 billion yen or 72.3% of the total sales) and operating loss was 5.1 billion yen. As a result of exchange losses totaling 35.0 billion yen due to the appreciation of the yen, ordinary loss was 38.6 billion yen and loss attributable to owners of parent was 24.5 billion yen.

We then get the outlook for the current fiscal year, that has not been revised since the previous announcement on April 27th.

For Nintendo 3DS, we will release Pokémon Sun/Pokémon Moon globally in November. These are the latest titles from the Pokémon series, which has sold 200 million units worldwide since the first title from the series released 20 years ago. We will also release Mario Party Star Rush this fall. Furthermore, multiple titles from third-party publishers are also scheduled for release. With the release of these titles, we will re-energize our Nintendo 3DS business and aim to expand our reach globally to a broad audience, including female and younger consumer demographics.

The dedicated gaming platform, code-named “NX,” which is currently under development and incorporates a brand-new concept, is scheduled for launch in March 2017 globally. Furthermore, Nintendo will release Pokémon GO Plus, a peripheral for the mobile game app Pokémon GO developed and distributed by U.S.-based company Niantic, Inc. Pokémon GO Plus interacts with the app and lets players know when Pokémon are detected.

In addition, Nintendo plans to launch a miniature replica of the Nintendo Entertainment System, which was a phenomenon in the 1980s, with 30 classic software titles pre-installed in overseas markets this November.

For our smart-device business, following Miitomo, which launched in March this year, we will release new apps such as Fire Emblem and Animal Crossing. By continuously introducing apps for smart devices, we aim to maximize the population that has access to Nintendo IP. Alongside creating new demand, we aim to increase the synergistic effect on Nintendo’s dedicated game system business. There is no revision to the consolidated financial forecast for this fiscal year, announced on April 27, 2016. 

Below you can find shipments broken down by platform, including the outlook for the current fiscal year. The prediction of 800,000 Wii U Units and 5 Million 3DS Units to be shipped in the whole fiscal year (ending on March 31st, 2017) did not change from the previous release in April.

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Last, but not least, a list of upcoming games with related release windows.

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