Panic Button Confirmed to be Developing the Switch Port of Wolfenstein II: The New Colossus
Panic Button, who worked on the Nintendo Switch ports of DOOM and Rocket League, will also be developing the Switch port of Wolfenstein II: The New Colossus.
One of the most surprising announcements to come from September’s Nintendo Direct was that Wolfenstein II: The New Colossus was coming to Nintendo Switch in 2018. It was announced alongside the Switch version of DOOM, which was developed by Panic Button and released back in November. Today, Machine Games’ Senior Game Designer Andreas Öjerfors confirmed to Gamereactor that Panic Button will also be handling the Nintendo Switch port of Wolfenstein II: The New Colossus.
For those who don’t know, Panic Button is a developer that mainly works on ports of multiple titles for various platforms; recently, they have done a lot for the Nintendo Switch, developing the Switch ports of DOOM, Rocket League, and Astro Duel Deluxe. Andreas Öjerfors confirms that MachineGames is working with the same people iD Software worked with for DOOM on the Nintendo Switch, which would be Panic Button.
Öjerfors goes on to compliment Panic Button for the power they are able to squeeze out of the Nintendo Switch, with Narrative Designer Tommy Tordsson Bjork chiming in to say the Nintendo Switch port of Wolfenstein II: The New Colossus is “going to be as good,” as DOOM was on the console/handheld hybrid:
“That’s a collaboration with a different studio that we’re working together with, it’s the same as the DOOM studio…They’re experts at the Switch an now they’re experts with the [id Tech 6] engine so we work with them, and the DOOM version turned out to be really kick-ass on the Switch so I think Wolfenstein will be the same.”
Wolfenstein II: The New Colossus is currently available on PC, PS4, and Xbox One, and will come to Nintendo Switch in 2018, courtesy of Panic Button. If you want to see DualShockers’ thoughts on the game, you can check out our review.