Wonder Boy: The Dragon’s Trap Releases Dev Diary Video for PlayStation Experience

on December 4, 2016 10:07 AM

If the name Wonder Boy: The Dragon’s Trap sounds familiar to you, it might age you a bit. The game was originally released on the Sega Master System in 1989. Now, French studios DotEmu and Lizardcube are working on releasing their updated take on this somewhat forgotten platformer. To promote it and let people try it out for themselves, DotEmu brought the title to this year’s PlayStation Experience.

As an added treat, the team also put together a new dev diary for the game that focuses on reimagining the music from the original Wonder Boy III: The Dragon’s Trap. The video focuses on musician Michel Geyre and SFX composer Romain Gauthier as they navigate the world of video game design, musically of course.

The game itself is pure action-platforming with a very amazing and cartoony style. The story focuses on a hero who has had a curse placed on him. This hex turns him into various animals such as a lizard, mouse, hawk, and piranha which will help him overcome different obstacles. He goes off to remove the curse by defeating all the dragons (even a mummy dragon) that stand in his way.

The full dev blog is viewable below. It’s always nice to find old classics being updated and preserved in a sense for modern audiences. Wonder Boy: The Dragon’s Trap is coming to PS4, Xbox One, and PC but no release date has been set yet.

Leif Conti-Groome is a staff writer at DualShockers who mainly focuses on indie games and crowdfunding campaigns. He was a contributor to the niche game podcast Total Control and he frequently lends his services to the Torontonian enthusiast group, The Hand Eye Society.