Though the Switch has only been out for just over six months, the handheld/portable hybrid has already built up a stable of indie hits, with this year's Wonder Boy: The Dragon's Trap in particular drawing significant sales from the game's Switch port according to a recent report.

Speaking with Gamasutra, Lizardcube's Omar Cornut spoke on the Switch version of Wonder Boy: The Dragon's Trap, and in particular pointed out that "more copies of Wonder Boy on the Switch than the three other platforms we released on combined," which is compared against the game's PS4, Xbox One, and PC releases.

Wonder Boy: The Dragon's Trap's Switch sales were brought up by Gamasutra as part of a larger conversation about indie games on the Switch, with other developers chiming in about Nintendo's willingness to embrace indie games on the Switch an improvement compared to what was seen on the Wii U in the last generation.

In particular, Upfallstudios' David Amador explained that porting the studio's title Quest of Dungeons to the system "was a really smooth process," and that "[Nintendo] improved a lot of things." Frozenbyte developer Kai Tuovinen also expressed that the process of porting or bringing games to the Switch has "definitely been easier than Wii U development, and the development environment and backend/documentation has vastly improved from those days."