Wonder Boy: The Dragon’s Trap Update Adds Switch Video Capture Support and Retro Menus

Wonder Boy: The Dragon's Trap has received a new update that adds video capture support on Switch and adds the option to toggle on retro menus.

on December 21, 2017 5:32 PM

Lizardcube and DotEmu’s remake Wonder Boy: The Dragon’s Trap was one of the biggest surprises of the year for me, and I ended up giving the title an 8.5 in my review. Since then, the game’s soundtrack has been released and it was revealed that the game will be getting a physical release for PS4 and Nintendo Switch in 2018.

Today, developer Lizardcube took to Twitter to reveal that they had just released update 1.0.3e for the game, which makes some smaller, but still notable, changes to the title:

Video capture capabilities were first added to the Nintendo Switch in October, and the feature has slowly trickled out and been added to more games since it was implemented. This will increase the sharability of the gameplay moments of the title on Nintendo Switch, which is a good thing as Wonder Boy: The Dragon’s Trap has sold the most on that platform. It also appears that a Japanese typo has also been fixed in the game, and some smaller bug fixes were likely also included in the update.

Meanwhile, a retro menu option has also been added to the game and is pictured in the Tweet. Admittedly, the menus of Wonder Boy III: The Dragon’s Trap on the Sega Master System were pretty clunky, and the remake did a pretty good job of streamlining things. At the same time, it was a bit odd that the inventory didn’t look retro, even when that graphics mode was toggled on by the press of a button. Fortunately, that seems like it will no longer be a problem.

Wonder Boy: The Dragon’s Trap is currently available on PC, Mac, Linux, PS4, Xbox One, and Nintendo Switch.

 /  News Editor
Tomas Franzese is a News Editor at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began writing for DualShockers in 2016 and has almost never put his computer or a controller down since.