World of Warcraft Just Got a Lot Easier Thanks to Cross-Realm Mythic Raiding
World of Warcraft: Battle for Azeroth's hardest content–Mythic Raiding–just got a little easier with Blizzard having opened up cross-realm play.
If you’re into World of Warcraft like I am, you’ve probably spent some time watching the top guilds race to see who could kill Mythic G’huun first. Of course, Method did, but part of what makes this challenge so difficult is that Mythic raids (the hardest difficulty content for PvE in the game) only allow you to play with people on your realm, until today.
Starting today, November 6, players are able to form groups cross-realm to take on Mythic Uldir.
This update allows players the chance at some of the best gear in the game, as well as letting players who may be on lower-population realms experience new content. This is not a new system, however; World of Warcraft‘s past expansion–Legion–also allowed cross-realm Mythic progression eventually.
Blizzard was planning on unlocking cross-realm play for Mythic Uldir after the top 100 guilds completed it from both factions. They are likely just pushing the button now because the faction imbalance between the Horde and Alliance currently makes it much harder for Alliance guilds to progress (as they have fewer players). I was forming a Mythic Uldir group last week and since we couldn’t find a 20th player we had to cancel the raid after 45 minutes.
In other World of Warcraft news, the Twilight Avenger mount is now available to drop from this week’s Island Expeditions. It was previously unavailable as the faction who dropped it was not in the event’s rotation.
Blizzard recently announced the release window for WoW Classic at this year’s BlizzCon. You can read more about that here. You can also check out the latest updates on Blizzard’s Diablo Immortal blunder here.