Wreckfest's PS4 and Xbox One Ports Delayed to 2019 by THQ Nordic

THQ Nordic and Bugbear Entertainment have decided to delay the PS4 and Xbox One versions of Wreckfest to 2019 in order to polish the ports further.

October 17, 2018

THQ Nordic and Bugbear Entertainment’s Wreckfest is a project that has seen a ton of delays. After entering Early Access in 2014, it’s “full” 1.0 release was pushed back multiple times before it finally launched for PC on June 14 after 1611 days in Early Access. The PS4 and Xbox One versions Wreckfest, which were supposed to launch in 2017, initially had a release date of November 20, 2018, but that is no longer the case.

The PS4 and Xbox One versions of Wreckfest have been indefinitely pushed back to 2019. There is currently no firm release window outside of “as soon as we love playing it.” That being said, the developers were fairly honest in explaining why the ports were delayed. They simply weren’t up to snuff yet.


Both console ports of Wreckfest still have performance problems, and the multiplayer portion of the game needs to be polished quite a bit more before Wreckfest is ready for primetime on consoles. Instead of putting out a buggy product that isn’t fun to play, Bugbear Entertainment and THQ Nordic have decided to push the game back until it is polished and ready to be released sometime in 2019.

In an era of tumultuous and buggy launches, it’s nice to see that at least the PS4 and Xbox One versions of Wreckfest are escaping that fate. This fall is super crowded with interesting titles as well, so releasing sometime in 2019 should also give the console ports of Wreckfest more room to breathe and be noticed.

The developers also plan on compensating players for the wait with some new console-exclusive vehicles that previously weren’t planned for the game. That being said, those of you who want to pick up Wreckfest for PC right now can do so via Humble Bundle. You can check out THQ Nordic Senior Producer Roger Joswig’s full statement on the delay below:

Wreckfest for consoles will only be released as soon as we love playing it. After the fantastic release on PC, the benchmark for the console release is much higher. At this moment, the team needs more time to polish the multiplayer part, as well as the overall performance on the game to bring it up to par with the experience on PC. We are sorry for keeping fans waiting longer because of this. However, we already have compensation in the form of further vehicles, including a special crazy vehicle, in the works for consoles. “

Tomas Franzese

Tomas Franzese is a News Editor at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began writing for DualShockers in 2016 and has almost never put his computer or a controller down since.

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