Writer Chris Gage Explains Why Captain America Games Won’t Suck

By Joel Taveras

April 19, 2011

It seems that whenever a film-to-game adaptation is made all gamers immediately cringe and write it off as a mindless cash grab. And while some titles have certainly done that in the past it seems that more recently developers have been trying their hardest to lose that stigma. Sega’s upcoming Captain America: Super Soldier is one of those titles that is set to break out of what’s expected from a movie game. We had a chance to catch up with the game’s writer Chris Gage who broke down the over arching story in the upcoming game as well as what we could look forward to when the game lands on store shelves. You can check out that full interview below. Justice!

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Joel Taveras

Joel Taveras is one of the founding members of DualShockers. He hails from New York City where he lives with his wife and two sons. During his tenure with the site, he's held every position from news writer to community manager to editor in chief. Currently he manages the behind the scenes and day-to-day operations at the publication.

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