Game Updates

WWE 2K22 Update 1.06 March 22 Patch Notes

Comes a week after the previous update.

March 22, 2022

WWE 2K22 just recently released and the development team is continuing to listen to feedback about any issues and the next step of making improvements is through update 1.06.

The good news is that WWE 2K22 was a marked improvement over the abomination that was WWE 2K20, with this being pretty solid all around if not bare bones in some areas.

The dev team behind the game are continuing to work on updates and now yet another patch is arriving a week after update 1.05.

  • MORE: Check out our review for WWE 2K22.

What To Expect In Update 1.06

The social media team for WWE 2K22 is very good at keeping fans apprised of what’s happening with the game both before the launch of the game and now in the weeks since release as well.

Their Twitter account is where most announcements are made and that is exactly where they revealed that the game would be getting it’s latest patch with update 1.06.

As you can see, they gave us a tease of what we can expect in this update, which will include the following:

  • Improves logo use
  • Improves Create
  • Improves ladder bridges
  • Improves general gameplay

As you can see, they were pretty vague in their description of what is coming to WWE 2K22 in this latest update. However, the promise of full patch notes should give us a better idea of what to expect.

WWE 2K22 Update 1.06 March 22 Patch Notes

2K has now released the official patch notes for update 1.06, which you can see below.


  • General stability and performance improvements
  • Various cutscene improvements for MyRise
  • Improved hair/CAS part interactions
  • Improved skin and eye shaders for various Superstars
  • Updated character likenesses of various Superstars
  • Improved texture blending and materials on 100s of hair models
  • Changed the maximum number of favorite creators to 50
  • Implemented criteria for nWo standalone bonus content
  • Improved memory management of large numbers of logos when navigating multiple game modes and menus
  • Increased array limit for logos to accommodate large numbers of downloaded logos
  • Added and removed NG tags to improve CAS part combinations
  • General hair updates and improvements
  • General tattoo updates and improvements


  • Addressed reported concerns where enemies might take low or no damage in specific engagements
  • Various prop and arena interaction improvements
  • Various cage collision improvements
  • Improved superstar AI in special circumstances in tag matches
  • Improved dive attacks vs. ladders
  • Improved ladder dismounts
  • Improved Superstar ally interactions in tag team steel cage matches
  • Improved finisher reversals during run-ins
  • Updated pyro in some entrances
  • Improved logo/embossing interactions in Create a Championship
  • Addressed reported concerns related to poses and Superstar registration during some reversals
  • Improved interactions with steel steps when they are placed in the ring
  • Improved Superstar interactions with ropes
  • Addressed reported concerns related to Spear 2 attack while referee is close to defender
  • Improved elimination behavior in Royal Rumble
  • Improved taunt buffs and meter gain from Submission loops
  • Improved Royal Rumble elimination setups by AI
  • Improved Superstar AI in special circumstances in tag matches
  • Tuned downtime values for some moves
  • Tuned rollout recovery times
  • Increased difficulty of button mash pin kickout when more than two finishers have been received
  • Increased illegal tag team stun duration for long tag matches
  • Addressed reported concerns of exploits where certain finishers could not be reversed
  • Tuned homing for Sweet Chin Music 
  • Tuned elimination difficulty in Royal Rumble when less than 3 Superstars are in the ring
  • Tuned stun duration in relation to permadamage
  • Addressed reported concerns with Austin Theory’s finisher


  • General stability improvements
  • Addressed reported concerns with abandoned lobbies
  • Improved lobby performance with partial AI-populated matches
  • Addressed reported concerns with long (15+ match) online sessions
  • Improved performance of custom portraits in online lobbies


  • Improved reward icon visibility for weekly Evo challenges
  • Addressed reported concerns regarding an exploit connected to weapon baiting in Faction Wars
  • Added MyFACTION nWo Standalone cards

 …plus much more.

Game Updates
Dean James

Dean (He/Him) has been a lifelong gamer ever since he got a SNES as his first game system and has continued to stay passionate about gaming ever since. He has always had a soft spot for most anything Nintendo, especially related to The Legend of Zelda and Mario series. Beyond that, he loves a variety of different games across all platforms, ranging from RPGs like Final Fantasy and Kingdom Hearts to sports titles like MLB The Show.

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