Both Microsoft and SCEA have released their user numbers and for some reason it isn’t adding up. For years consumers and gamers were under the impression that Xbox Live had taken off and went to a place that Sony could not follow. Microsoft reported they had 23 million users of Xbox Live and on one day in January had 2.3 million users on at the same time playing undoubtedly a certain FPS named MW2. Not too shabby you say to yourself about a company that contends it is the most popular gaming system and community. Or is it?
Just this month SCEA President Jack Tretton reported that the PlayStation Network had amassed 40 million users compared to Microsoft’s 23 million. Is it just me, or do we have some conflicting information that we didn’t know we had. Nobody in their right mind would have ever dreamed Sony could have almost double the users that Microsoft has. Here is what SCEA President Jack Tretton had to say:
“We’ve successfully established that we’re not just a disc-based powerhouse, but we’re also a digital powerhouse,” Tretton wrote. “PlayStation Network experienced huge growth last year, marking its best revenue month in December — a 155 percent increase in sales from the previous year. More than 40 million of you all over the world are coming to PlayStation Network to access multimedia content and to enhance your social gaming experiences.”
The underdog that for years heard it didn’t have a chance to get close to Microsoft, let alone pass them as the most used video gaming system in the world. Some of you may say that part of the numbers that Sony is enjoying is due to the dual-use of the PlayStation 3 since it is equipped with the very popular blu-ray player. It remains to be seen if these numbers are correct and reflects on a changing trend in the video gaming world. Stay tuned to DualShockers and see if these numbers do pan out or if it is truly a mirage.