Xbox Head Phil Spencer Comments on Scalebound’s Cancellation: “A Difficult Decision”

Yet Spencer believes that the "result is better for Xbox Gamers" and pledges focus on the 2017 lineup.

on January 9, 2017 8:18 PM

Following the sad news of the cancellation of Platinum Games’ Scalebound, Xbox Division Head Phil Spencer commented on Twitter about the issue, explaining that it was a difficult decision, but Microsoft believes that the result, while disappointing, is better for Xbox gamers.

Spencer also mentioned that the 2017 lineup is still the company’s focus, expressing confidence in it.

Scalebound was announced back at E3 2014 as an Xbox One exclusive. Following a delay to 2017,  a PC release was announced at E3 2016.

During the two years and a half since the announcement, Spencer himself spoke highly about the game and the progress it was making, also mentioning that Microsoft intended to give the development team all the time that was needed.

Unfortunately, something might have changed since then, and we’ll have to wait and see what kind of effects this will have on PlatinumGames and on the Xbox lineup for the year.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.