Phantom Dust isn’t a well known game. It didn’t even have much commercial success when it was released, and the announcement of the remake surprised many at E3. Phil Spencer explained the reason behind the remake during an interview on Gamertag Radio.
Spencer begun by mentioning that Phantom Dust is a “magical game.” It’s one of those games that didn’t hit commercial success, but when you go back and play them and you notice that the core mechanics really work.
In a lot of ways I think Phantom Dust is more a 2014 game than it was when it came out, just from the play style.
That’s why they asked the original creator Yukio Futasugi for feedback and then they decided to “bring the band back together” and do it.
Spencer also explained that the implementation of Conker’s Bad Fur Day‘s character in Project Spark was decided due to costumer feedback. He received the suggestion that since they can’t bring every old franchise back to life, they should let the community do that. He was very clear in specifying that it doesn’t mean that Microsoft won’t do a full Conker game, and if it works, this could be done with other old franchises.
Spencer went on saying that with the Halo Master Chief Collection, Sunset Overdrive, Forza Horizon 2 and smaller games like Ori, there are a ton of games coming this fall, and a good mix of things that people have seen before and some they’ve never seen, and that’s what makes it fun to be an Xbox One owner.
And that’s definitely hard to argue against that.