Xbox Honcho Phil Spencer Wants to Rethink the Parity Clause; Acknowledges Gamers’ High Expectations

on October 11, 2014 7:59 AM

A few days ago Microsoft’s Xbox Division Head Honcho Phil Spencer mentioned in an interview on The Inner Circle Podcast that the parity clause, which asks indie developers to publish their games at the same time on Xbox One as on other platforms or not at all, exists because he wants Xbox owners to feel like they’re first class.

That sparked a lot of discussion, especially on NeoGaf, and apparently Spencer is taking the feedback to heart as he mentioned on Twitter:

I see the feedback on my stance on the clause, I want to rethink how we approach this, responses are heard.

Spencer also responded to a fan who alleged that PC gamers are impossible to please, mentioning that according to him all gamers have high expectations, and that’s perfectly fine.

I find, in general, all gamers have a pretty high bar for what they expect, I think that’s fine as long as people play.

Finally, he also gave his opinion on the many leaks of sensitive information, which have spoiled a few surprises in the past months.

Gamers are passionate and they want to know as much as they can about the consoles the invest their time/money in, no issues.

One thing is for sure: it’s good to see discussion on a sensitive topic possibly sparking change. Hopefully it’ll bear fruit sooner rather than later.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.