There’s no more iconic race track than the Nürburgring, emblem of endurance and of the battle for control between human and machine. With Forza Motorsport 5, we got a great representation of the legendary track, but Turn 10 is aiming to go even beyond with the sixth chapter of the franchise, as mentioned by Creative Director Dan Greenawalt at Gamescom
Greenawalt mentioned that for Forza Motorport 5 the Nürburgring was laser scanned for its free release. For Forza 6 the team examined archival footage and talked to race car drivers. They went to the actual race track and checked out where all the puddles are placed to reproduce their position “very accurately.”
According to Greenawalt goal of the team for this generation is to create “the most accurate representation of the Nürburgring ever created.” The laser scanning was done with a new type of technology. Laser scanning in itself has been around for a while and has been used in quite a few games, but Turn 10 utilized a new tech for this track.
We also learn that, while there won’t be actual 24 hour endurance races (it wouldn’t make sense since there’s no actual transition between day and night, and actial race drivers don’t race for the full time anyway), there will be the actual four hour stints done in real life, and they’ll be available in career, multiplayer and free play.