Xbox One Exclusive Quantum Break Will Let You Watch the Consequences of Your Choices

According to Remedy Entertainment CEO Matias Myllyrinne the upcoming Xbox One Exclusive Quantum Break has a very interesting way to distinguish itself from other games. It will actually let you know and fully enjoy the consequences of the choices you make, as he explained in an interview on Edge.

At the end of the episode, you get to play the bad guy, who has the most powerful time-manipulation powers of all. So he gets to choose which future comes to pass. You play that bad guy; you choose the moment. Then, once you’ve made your choice, you can enjoy a high-quality TV episode where you’ll see how your choices impacted certain things.

Unlike many other games, you actually get to know what the consequences of your choice are. [In other games], when I make a choice, I don’t necessarily know what the impact of that decision has been, or why things turned out a certain way. Obviously you can have twists and turns, but it’s good to understand the consequences of your actions. We should be making [choice] more meaningful for gamers and more engaging.

That’s quite intriguing. While I don’t fully agree on the theory that most other games don’t let you see the consequences of the path you choose, Quantum Break seems to do it in a definitely interesting and almost extreme way.

We’ll have to see if the cinematic approach to the game will not unbalance its gameplay too much, and if it’ll retain enough interactivity to satisfy most gamers, but Remedy definitely seems to be confident in its game, so we’ll stand by and watch, hoping that they will deliver.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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