Xbox One Exclusive Scalebound: Hideki Kamiya Talks on How to Make an Epic Dragon Game and More
PlatinumGames’ Scalebound is definitely one of the most interesting games scheduled for 2016, but we still don’t know very much about it.
In order to shed more light on a few aspects of the game and on the partnership between the development studio from Osaka and the house of Xbox, I had a chat with Director Hideki Kamiya and Creative Producer Jean Pierre Kellams at Xbox One fanfest in Tokyo.
Kamiya and Kellams talked about how the relationship with Microsoft was born, the secret of making a game with a dragon truly epic, Thuban’s reactions to Drew’s orders and more.
You can check out the full interview, and if you’re wondering, Kamiya-san did not block me on Twitter… yet.