Xbox One’s Kinect Will Be Able To Model Games’ Characters Based on Your Looks
During the “The Future of Xbox” panel at San Diego Comic Con Rare’s Director of New Technology Nick Burton had something quite interesting to share about the new Kinect that will come bundled with every Xbox One.
Apparently the camera will be able to completely map a player’s face and “sculpt” it on the models of games’ characters. This isn’t just a texture like the feature already present in quite a few games, but it will actually detect and reproduce the 3D geometry of the face and even a player’s body mass, creating a true reproduction of his looks into the game. Since the feature is based natively on the system, it’ll be available to every developer that will opt to use it.
In addition to that, thanks to the resolution ten times higher than it’s Xbox 360 predecessor, the camera can read the folds of a player’s face and distinguish between his fingers even from three meters away.
Time for the uncanny valley? We’ll have to wait and see about that, but the feature most certainly looks interesting, as long as it doesn’t encourage developers to neglect the design of the original characters of their games.