XIII Developer and Publisher Issues Joint Apology, "XIII Does Not Meet Our Quality Standards"
"The first update will be pushed shortly to fix the most urgent issues,"
Back in 2003, Ubisoft released XIII, a first-person shooter with an iconic comic-book art style that played out throughout the game. This year, a remake from PlayMagic has launched for PC, Xbox One, and PS4. However, the game has not been received well, and it’s enough for the publisher and developer to issue an apology, blaming the COVID-19 pandemic for the end-product.
First up, the studios acknowledge the technical issues that are present in the newly released remake through a joint public apology. “XIII does not meet our quality standards and we fully understand players’ frustrations.” They add, “The pandemic has impacted the game’s production on many levels. Pivoting to home working for the teams has added unexpected delays in the development schedule and the QA process.”
Microids and PlayMagic state that they hoped to provide a Day One patch to fix the issues but the update is taking longer than expected to develop. However, they do state the first update to the game will address controls, frame rate, collisions, rendering, and sound. PlayMagic and Microids are also working on a road map that will highlight free additions heading to the game such as upcoming levels, weapons, skins, and game modes for local multiplayer.
At the moment you can see what weapons are currently available in the game
While I’ve not played the remake myself, seeing XIII videos doing the rounds online, I’ve noticed fans also complaining about the new art style which seems to pull away from the iconic comic-book feel the original game was known for, instead opting for a smoother look and less colorful. Although the comic book panels that pop up appear to still be intact! The game is available now and we have a review on the way if you’re interested in finding out about our thoughts.