Ys VIII PS4 Version Gets Japanese Release Date, Screenshots and Comparison VS PS Vita; Runs at 60 FPS

on December 20, 2016 12:36 AM

Today Nihon Falcom finally announced the Japanese release date of the PS4 Version of Ys VIII: Lacrimosa of Dana, that will hit the local shelves on May 25th, 2017.

The game, that has sold-through 100,000 copies on PS Vita in Japan, has been majorly upgraded for the PS4 version.

It will run at 60 frames per second, improving responsiveness to controls. On top of that, several visual improvements were implemented, including anti-aliasing, God rays, soft shadows, volumetric lighting, and more, displaying a more vivid, higher quality image.

Improvements don’t just involve visuals. A “counterattack” system will be introduced, doing exactly what it says on the tin: it’ll let the inhabitants of the Drifting Village mount counterattacks on enemy bases, in response to the village defense mechanic that was already implemented in the PS Vita version.

On top of that, the story will also be expanded with a new scenario that will depict the unknown past of the heroine Dana, while other PS4-exclusive features will be announced at a later date.

Below you can check out the first screenshots and the key art, alongside a comparison between the PS4 version and the PS Vita version.

Ys VIII: Lacrimosa of Dana was released for PS Vita in Japan on July 21st, and neither version has been announced for a western release so far. The previous game of the series, Ys: Memories of Celceta, was released in the west as a joint effort between Xseed Games and NIS America between 2013 and 2014. Hopefully they’ll pick this one up as well.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.