In the wake of the announcement of the release date for the PS4 version of Ys VIII: Lacrimosa of Dana, the latest issues of Weekly Famitsu and Dengeki PlayStation included interviews to Nihon Falcom President Toshihiro Kondo, who gave more color on the improvements that you can expect compared to the PS Vita version.
On top of what we learned earlier this week, Kondo-san mentioned that the increase from 30 FPS to 60 is just the beginning, the island will be more beautiful in elements like the transparency of the water, the contrast between light and shadows and the draw distance.
Pure visuals won’t even be the only improvement, as the Drifting Village and the surrounding landscape aren’t separate areas anymore, so now the transition between them is seamless. On the other hand, the PS Vita version had a loading screen between them. Kondo-san did not mention whether other loading times were removed on top of this one or not.
Last, but not least, Kondo-san mentioned that the game will support 4K on PlayStation 4 Pro.
Ys VIII: Lacrimosa of Dana will release in Japan for PS4 on May 25th, 2017. It was released locally for PS Vita on July 21st. Neither version has been announced for a western release so far. Hopefully, someone will announce it sooner rather than later.